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CS2/CALLER

Half-buy B execute (Bridge + Pillar + Heaven)

Use 2–3 key smokes to break B: Bridge + Pillar (+ Heaven if available), then hit from Water/B Short.

Player assignments

5 roles
P1
IGL / B Short entryWater

Lead B Short; clear Sandbags first.

Flash: Water pop (optional)
P2
Smoke (Bridge)T Spawn

Throw Bridge smoke early; then follow to Water for trades.

Smoke: Bridge
P3
Smoke (Pillar)Water

Throw Pillar smoke on hit timing; then trade into site.

Smoke: Pillar
P4
Smoke (Heaven) / SupportWater

If available: smoke Heaven; otherwise flash for entry.

Smoke: Heaven (optional)Flash: B entry (optional)
P5
Monster lurkMonster

Hold Monster pressure to stop rotations; join late if needed.