B execute (Bridge + Pillar + Heaven)
Core B smokes: Bridge + Pillar + Heaven; entry from Water/B Short with flashes to clear Sandbags and plant.
Player assignments
5 rolesP1
IGL / B Short entryTracks
Lead B Short; clear Sandbags then swing Pillar lane.
Flash: Water pop
P2
Smoke (Bridge)T Spawn
Throw Bridge smoke early; then follow to Water for trades.
Smoke: Bridge
P3
Smoke (Pillar)Tracks
Throw Pillar smoke on hit timing; then trade into site.
Smoke: Pillar
P4
Smoke (Heaven)Tracks
Throw Heaven smoke to deny the power angle; then support plant.
Smoke: Heaven
P5
Monster pressureMonster
Hold Monster pressure to stop rotates; late entry only if needed.
Flash: Monster pop (optional)