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CS2/CALLER

Gamble: heavy B (anti Monster/Water exec)

Overload B to break Monster/Water hits; A plays safe info only.

Player assignments

5 roles
P1
MonsterSewers

Delay Monster and survive for trades.

Smoke: Monster
P2
PillarPillar

Trade Monster contact; hold Pillar lane.

Flash: B anti-exec (optional)
P3
SandbagsSandbags

Hold B Short; swing only on contact.

Smoke: B Short (optional)
P4
Toxic BarrelsToxic Barrels

Close trade position; punish Monster exit.

P5
A soloToilets

Safe A; call if hit is loud.