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CS2/CALLER

Ramp take (Deep Ramp smoke)

Take Ramp safely using Deep Ramp smoke; hold space and decide commit B vs rotate back.

Player assignments

5 roles
P1
IGL / Ramp EntryControl

Take Ramp behind smoke; clear Headshot.

Flash: Ramp pop (optional)
P2
Smoke (Deep Ramp)Trophy

Throw Deep Ramp smoke; then trade into Ramp.

Smoke: Deep Ramp
P3
TraderRamp

Trade Ramp duel; hold Bottom Ramp if not committing.

P4
Outside LurkOutside

Hold Outside pressure so CTs can’t over-rotate to Ramp.

Smoke: Secret (optional)
P5
Lobby / Vent OptionLobby

Hold Lobby push; be ready to Vent drop to support lower.

Smoke: Vents (optional)