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CS2/CALLER

Default: Outside control first (then choose A/B)

Take Outside with proper smokes (Secret/Wall/Mini) to force rotations; then decide split to B or pivot A.

Player assignments

5 roles
P1
IGL / Outside CallerOutside

Call outside utility timing and whether to commit Secret or fake.

Flash: Outside support (optional)
P2
Outside SmokesT Red

Throw Secret or Wall smoke depending on plan; then cross.

Smoke: Secret (or Smoke: Wall Left)
P3
Mini CoverOutside

Smoke Mini if available; watch Garage swings.

Smoke: Mini (optional)
P4
Lobby ControlLobby

Hold Lobby pushes; keep Squeaky/Hut threat alive.

Smoke: Heaven (optional)
P5
Ramp PressureTrophy

Show Control/Ramp presence to stop CTs from stacking outside.

Flash: Ramp pop (optional)