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CS2/CALLER

Default: 2 Outside + 2 A + 1 Ramp

Core Nuke CT structure: control Outside, anchor A with crossfires, and keep a dedicated Ramp player for fast rotations.

Player assignments

5 roles
P1
Outside AWPer (Garage)Garage

Hold Outside lines; fall back on smokes, don’t get isolated.

Smoke: T Red (optional)
P2
Outside Support (CT Red)CT Red

Trade Garage; deny Secret lurks when possible.

Smoke: Under Silo (optional)
P3
A Anchor (Hut)Hut

Hold Hut; delay rushes and survive for rotates.

Molotov: Hut (delay)
P4
A Support (Heaven/Rafters)Heaven

Crossfire A and be ready to rotate lower fast.

Smoke: Heaven support (optional)Flash: A support
P5
Ramp Anchor (Headshot)Headshot

Hold Ramp; call contact early and play for crossfires.

Smoke: Ramp defensive (optional)