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CS2/CALLER

Half-buy default (delay, survive, rotate)

Play disciplined holds; use limited utility to delay, not to take risky fights.

Player assignments

5 roles
P1
A AnchorTicket

Hold Ramp/Palace; play crossfire with Jungle.

Molotov: A Ramp (optional)Smoke: A Ramp/Palace (optional)
P2
Jungle/StairsJungle

Support A; fall back on pressure and stay alive.

Flash: A support (optional)
P3
Mid InfoWindow

Watch Top Mid; call if Ts take Mid Boxes.

Smoke: Mid (optional)
P4
B AnchorBench

Hold Apps exit; avoid wide peeks—play for delay.

Smoke: B Apartments exit (optional)
P5
B RotatorMarket

Support Bench; be ready to fall back and retake.