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CS2/CALLER

Banana control first (then B)

Take Banana slowly as 3 with flashes, 2 hold Second Mid/Apps; commit B if Banana is won.

Player assignments

5 roles
P1
IGL / Banana LeadT Ramp

Take Banana space behind flash; call stop/go.

P2
Banana SupportBanana

Flash for Banana peek; deny early CT hold.

Flash: Banana support
P3
Banana TraderBanana

Trade Banana fights; then help entry B.

P4
Mid HolderSecond Mid

Hold Mid push; late rotate to B through Mid/CT.

P5
Apps HolderApartments

Hold Apps push; keep A threat alive.