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CS2/CALLER

Gamble: 3 A early (deny A executes)

Stack A (Heaven/Garage/Sun Room) to resist the standard A execute; B plays safe info and delays only.

Player assignments

5 roles
P1
HeavenHeaven

Hold A Main/Highway; play crossfire with A Default.

Molotov: A Main (optional)Smoke: A Main (optional)
P2
GarageGarage

Hold Garage swing; be ready to break smokes with flashes.

Flash: Anti-A exec
P3
Sun RoomSun Room

Hold close; trade on entry.

HE: Site entry (optional)
P4
Mid SafeCT Window

Hold CT Window safe; rotate A on contact.

P5
B Solo DelayNBK

Listen for Vents; if hit, delay with smoke then call rotate.

Smoke: Vents exit (optional)