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CS2/CALLER

Gamble: instant B Main hit

Skip Mid; hard commit B fast with 1 smoke + flash if possible; plant quickly or save guns.

Player assignments

5 roles
P1
EntryB Main

First out; clear Pillar lane.

P2
SupportB Main

If you have a smoke: Sniper; otherwise flash entry.

Smoke: Sniper (optional)Flash: B entry pop (optional)
P3
TraderB Main

Trade Entry; clear Ninja/Backsite close.

P4
FlexB Long

Cover Street/CT swing during plant.

P5
IGL / PlanterB Site

Plant ASAP; don’t chase into Palace.