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CS2/CALLER

Gamble: heavy B (3 players)

Overload B to stop Sniper/Cave smoke executes; A plays safe info only.

Player assignments

5 roles
P1
PillarPillar

Hold B Entrance; delay and survive.

Smoke: B Main delay (optional)
P2
StreetStreet

Trade Pillar; hold rotator line.

Flash: anti-exec (optional)
P3
Backsite/NinjaB Backsite

Close trade position; punish site entry.

Molotov: Ninja (optional)
P4
A soloTemple

Safe A; call if hit is loud.

P5
Mid safeMid

Listen mid; rotate B on sound.