Gamble: heavy B (3 players)
Overload B to stop Sniper/Cave smoke executes; A plays safe info only.
Player assignments
5 rolesP1
PillarPillar
Hold B Entrance; delay and survive.
Smoke: B Main delay (optional)
P2
StreetStreet
Trade Pillar; hold rotator line.
Flash: anti-exec (optional)
P3
Backsite/NinjaB Backsite
Close trade position; punish site entry.
Molotov: Ninja (optional)
P4
A soloTemple
Safe A; call if hit is loud.
P5
Mid safeMid
Listen mid; rotate B on sound.