Passive default → late Long hit
Default spread for info; if CTs spend early utility elsewhere, regroup and take Long together with flashes/smokes.
Player assignments
5 rolesP1
IGLTop Mid
Call regroup trigger (CT utility used / push denied).
Flash: Mid info pop (optional)
P2
AWPerT Spawn
Hold Mid Doors line early; later transition to Long angle.
P3
Long SupportOutside Long
Flash corner on regroup; optional smoke Long Corner.
Flash: Long popSmoke: Long Corner (optional)
P4
Long EntryOutside Long
First out on flash; clear Long Corner then Pit.
P5
Long TraderOutside Long
Trade at Blue/Pit; help cross into A Cross if called.
Smoke: A Cross (optional)