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CS2/CALLER

Group Long control → pressure A

Take Long together with flashes/smokes; after control, either hit A with Cross/CT smokes or hold for map split.

Player assignments

5 roles
P1
EntryOutside Long

First out Long Doors; clear Long Corner, then fight Blue/Pit.

P2
SupportLong Doors

Flash corner to blind defenders; smoke Long Corner if needed.

Flash: Long popSmoke: Long Corner (optional)
P3
TraderOutside Long

Trade at Long Corner/Blue; clear Side Pit then Pit.

P4
Mid holderTop Mid

Hold mid so CTs can’t fast rotate through CT Mid; late join A Cross.

Flash: Mid support (optional)
P5
Cat pressureCatwalk

Hold Catwalk pressure; be ready to pinch A Ramp as Long hits A Cross.

Smoke: Short progression (if A via Short)