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CS2/CALLER

Gamble: CT smoke from Long → hit Short

Sell Long threat with CT smoke, but main hit is Short with progression smokes and flashes.

Player assignments

5 roles
P1
Long lurk / UtilityA Long

Throw CT smoke from Long to force respect; then hold Long push only.

Smoke: CT (from Long)
P2
IGL / Short SupportCatwalk

Throw Short progression smoke; coordinate entry flash timing.

Smoke: Short progression
P3
EntryStairs

Lead into A Platform; clear Ramp then Goose-side swing.

Flash: Short entry pop
P4
TraderA Platform

Trade Entry; clear A Ninja then hold CT line.

P5
Support 2Stairs

Throw Jump-up smoke (Short boxes) to deny CT jump peek.

Smoke: Jump-up (Short boxes)