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CS2/CALLER

Half-buy Long hold (utility to slow)

Hold Long with utility and fallbacks; don’t take wide A Cross duels.

Player assignments

5 roles
P1
Long anchorLong Corner

Hold Long Doors contact; fall back to Pit on pressure.

Smoke: Long DoorsHE: Long Doors (optional)
P2
A supportGoose

Play trade for Long; rotate Ramp if Short hits.

Flash: Long support (optional)
P3
Mid holderCT Mid

Hold Mid Doors for pushes; rotate B if needed.

Smoke: Mid Doors (CT side)
P4
B anchorB Plat

Hold tunnel exit; play close with SMG/shotgun style buys.

Molotov: B Tunnels exit (optional)
P5
B supportB Back Site

Trade B anchor; don’t peek Window early.