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CS2/CALLER

B execute (Sniper + Cave)

Core B execute: smoke Sniper + Cave, pop-flash entry, clear Pillar/Ninja and plant.

Player assignments

5 roles
P1
EntryB Main

First out; clear Pillar lane and take space.

Flash: B entry pop
P2
Smoke (Sniper)B Main

Throw Sniper smoke; then trade into site.

Smoke: Sniper
P3
Smoke (Cave)B Main

Throw Cave smoke; then trade.

Smoke: Cave
P4
Ninja clearB Main

Clear/deny Ninja close; then help plant.

Molotov: Ninja (optional)
P5
Anti-flank / Water lateWater

Arrive late to cut rotators via B Connector; don’t die alone.

Flash: B Connector pop (optional)