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CS2/CALLER

Eco Ruins → Ramp B hit (close)

Use Ruins/Doors route to reach Ramp/Lane area; force close fights and look for plant.

Player assignments

5 roles
P1
EntryRuins

First through Doors toward Ramp; force close duel.

P2
TraderDoors

Trade Entry; clear Ramp close.

P3
SupportRuins

Optional flash through Doors; then trade.

Flash: Doors pop (optional)
P4
FlexRuins

Cover Lane swing and help plant.

P5
IGLRuins

Call commit timing; keep spacing tight.