Player assignments
5 rolesP1
IGL / EntryMid
Lead into Donut; take first close duel.
P2
TraderMid
Trade entry; clear Temple side.
P3
SupportMid
If any util: smoke Red (Window) to deny CT sniper picks; otherwise keep pace.
Smoke: Red (optional)
P4
FlexMid
Pick up dropped gun; hold tight angle after contact.
P5
Late cutA Main
Arrive late A Main to pinch Temple swing if possible.