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CS2/CALLER

Gamble: heavy A (anti execute)

Overload Temple/Donut/A Site to resist fast A; B plays safe delay and calls early.

Player assignments

5 roles
P1
TempleTemple

Delay A Main; survive for trades.

Molotov: A Main (delay)Smoke: Temple (optional)
P2
DonutDonut

Stop MidDonut crunch; flash for teammates.

Flash: anti-A exec
P3
A SiteA Site

Play tight cover; swing only on contact.

HE: site entry (optional)
P4
Mid SafeMid

Listen mid; rotate A on execute utility.

P5
B Solo DelayRamp

Listen Cave; smoke B Lane if hit, then call rotate.

Smoke: B Lane (optional)